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Call of Duty - Finest Hour for Microsoft Xbox
Alternate titles : Call of Duty - Le Jour de Gloire
Year : 2004
Genre : FPS
Local Players : 1
Online Players : Up to 16
Franchise : Call of Duty

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Name Function
John Castro Additions Vehicles
Drew Adams Animation
Neil Ishimine Animation
Josh Lokan Animation
Craig McPherson Animation
Michael Padilla Animation
Brad Thornton Animation
Jimmy Zielinski Animation
Sunil Thankamushy Animation Director
Jonathan Gregerson Art Director
Carlos Garcia-Shelton Assistant Producer
Jack Grillo Audio Director
Tom Inesi Character/Effects
Michael Giacchino Composer
John Castro Design
Greg Hillegas Design
Matthew Johnson III Design
Dnaiel Kline Design
Steve Lin Design
Mark Maestas Design
Tony A. Rowe Design
Stephen J. Skelton Design
Geoffrey Smith Design
John Bellomy Engineering
Russel Bernau Engineering
Dave Dearing Engineering
Bradley R. Fitzgerald Engineering
Pat Griffith Engineering
Jordan C. Johnson Engineering
David J. King Engineering
Daniel Kline Engineering
Kelly McCarthy Engineering
Marshall Robin Engineering
Jim Schuler Engineering
Tim Yanalunas Engineering
John Paul Eaton Enviroment Artists
Sunni Han Enviroment Artists
Lou Henderson Enviroment Artists
Jerry Kowalczyk Enviroment Artists
Atsuko Kubota Enviroment Artists
Steve Ratter Enviroment Artists
Eric J. Serrano Enviroment Artists
Jeff Voeltner Enviroment Artists
Ben Zhu Enviroment Artists
Kevin Scharff Lead Animator
Eric Church Lead Designer
Ike Macoco Lead Engineer
David Prout Lead Environment Artist
Scott J. Langteau Lead Producer
John H. Garcia-Shelton Producer
John H. Garcia-Shelton Producer
Lonnie Kraatz Senior Character Rigger
Caleb Sweazy Sound Designer
Steven Firchow Storyboar/Texture Artist
Matthew Eng Vehicles Modeler/ Shell Artist
Matt Hall Visual Development Director
Scott Eaton Weapons Modeler