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Dragon Ball GT - Transformation for Nintendo GameBoy Advance
Year : 2005
Genre : Beat em up
Franchise : Dragon Ball

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Name Function
Martin Fuller Additional Programming
Jeffrey Lim Additional Programming
Neil Holmes AI and Network Programming
Adny Angrand Character Animation
Devon Browne Character Animation
Steven Cooper Character Animation
Luis Lopez Character Animation
Eric Santana Character Animation
Rafael Toledo Character Animation
Vincent M. Donatelli Character Animation (Shadows in Darkness)
Mandi Paugh Character Art
Pascal Pochol Director of Software Engineering (Shadows in Darkness)
Hudson Piehl Executive Producer (Atari)
Cliff Davies Game and Tools Programming
Kelly Wolnik Graphic Deisgner (Atari)
Andrew Myers Lead Character Production, Design, Art
Martin Fuller Lead Game Scripting / Design / Art
Jim Grant Lead Game Scripting, Design, Art
Gerry Swanson Lead Level Design, Dialogue, Design, Art
Brian Babendererde Level Art
Yannis Brown Music and Sound Effects
Akira Toriyama Original Author and Artist
Alisa Kober Portrait Art
Dana M. Dominiak Producer
Dana Dominiak Producer (Shadows in Darkness)
Debra Osborn Project Director (Shadows in Darkness)
Jeremy Carlile Script Writer (FUNimation Productions)
Mark Flitman Senior Producer (Atari)
Devon Browne Team Leader (Shadows in Darkness)