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Jeremy McGrath Supercross World for Nintendo GameCube
Year : 2002
Genre : Moto racing
Local Players : 1-2

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Name Function
John Kilbourn Art Lead
Ed Barkley Artist
Jody Eastman Artist
Scott Hunter Artist
Karl Kepworth Artist
Lill Ohman Artist
Joe Percival Artist
Ondre Pettingill Artist
Brian Safarik Artist
Wayne Tyler Artist
Brian Applebaum Artist / Conversion Artist
Gary Stephens Artist / Conversion Artist
Cat Neri Audio
David Stroud Audio
Mark Ganus Audio Director / Conversion Audio Director
Gunay Ozkan Conversion Engine Lead
Jim Wadley Conversion Engine Lead
Ryan Bailey Conversion Engine Team
Jay Kint Conversion Programmer
Mara Poulsen Conversion Programmer
Jeff Byers Designer
Gabe Nicholas Designer
Michael Baird Engine Team
Rob Brannon Engine Team
Randy Stebbing Engine Team / Conversion Art Lead
Ron Barry Engine Team / Conversion Engine Lead
Alan Crawford Engine Team / Conversion Engine Team
Troy Leavitt Lead Designer / Conversion
Brad Timmins Lead Engine Programmer
Mike Tekulve Menu Music / Conversion Menu Music
Roy Terry Night Lead / Conversion Night Lead
Vince Bracken Producer
Christopher Bond Programmer
Lonnie Fink Programmer
Tyson Jensen Programmer
Ian Lewis Programmer
Matt Parrish Programmer
Daren Smith Programmer
Peiyan Wang Programmer
Joshua Markiewicz Programmer / Conversion Engine Lead
Jeremy Howa Programmer / Conversion Programmer
Richard Terranova Programmer / Programming Conversion Lead
Justin Towns Programming Lead
Michael Berg Sound Lead / Conversion Sound Lead