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Medal of Honor - Frontline for Nintendo GameCube
Alternate titles : Medal of Honor - En Première Ligne
Year : 2002
Genre : FPS
Local Players : 1-4
Franchise : Medal of Honor

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Name Function
Tristan Brett 3D Environment Artist
Jeff Goldfarb 3D Environment Artist
Kyle McKisic 3D Environment Artist
Eric Serrano 3D Environment Artist
John Zwicker 3D Environment Artist
Ken Angliongto Animation
Lonnie Kraatz Animation
Dave Kury Animation
Kevin Scharff Animation Lead
Richard Kane Assistant Producer
Michael Kosenski Associate Development Director
Kevin Chen Character Design
Matt Hall Concept Artist
Brady Bell D-Day Producer
Samuel Bass Designer
Brady Bell Designer
Aaron Casillas Designer
John Castro Designer
Lynn Henson Designer
Tim Lang Designer
Dave Nash Designer
Brett Close Development Director
Ken Allen Engineer
Richard Benson Engineer
Jason Conaway Engineer
Matt Eslinger Engineer
Bradley Fitzgerald Engineer
Tom McDevitt Engineer
Rene Nones Engineer
David Pendergrast Engineer
Rick Giolito Executive Producer
Steve Agoston Graphics Engineering Lead
Douglas H. Muir Lead AI Engineer
Vanessa Miles Lead Artist
Thom Ang Lead Character Artist
Chris Cross Lead Designer
Thomas R. Stanis Lead Engineer
Erik Kraber Lead Sound Design
Matt Marsala Producer
Bobby Moldavon Project Manager
Tarrnie Williams Jr. Senior Producer
Rebecca Hanck Sound Design
Yuan Liu Sound Design
Eric Shemkovitz Sound Design
Damon Tripodi Test Lead
Jason Chayes Weapons/Character Artist
Scotte Eaton Weapons/Character Artist