To take advantage of the features for managing your video game collection, you must create an account on the site. Completely free, and usable on mobile, as well as with the new barcode scanning system!
Name | Function |
---|---|
Steve Lee | 2D Artist |
Sasha Runnels | 2D artist |
Scott Albaugh | 2D/3D Artist |
Akika Tanaka | 2D/3D artist |
Brian Legge | AI Engineer |
Brian Long | AI Engineer |
Matt Allen | Art Lead |
Wes Saulsberry | Art Lead |
Aaron Blean | Associate Producer |
Tim Hall | Associate Producer |
Bryan Bouwman | Engine Engineer |
Kevin Francis | Engine Engineer |
Craig Hubbard | Game Designer |
Craig Hubbard | Game Designer |
Dan Fagan | Game Engineer |
Jim Geldmacher | Interface Engineer |
David Longo | Lead 3D artist |
Kevin Lambert | Lead Engineer |
Kevin Stephens | Lead Engineer |
Frank Rooke | Lead Level Designer |
Bill Vandervoort | Lead Level Designer |
James Ackley | Lead Sound Designer |
James Ackley | Lead Sound Designer |
Kevin Deadrick | Level Designer |
Crista Forest | Level Designer |
Jay Fuller | Level Designer |
John Mulkey | Level Designer |
Bob Munsil | Level Designer |
Frank Rookie | Level Designer |
Curtis Salsman | Level Designer |
Nathan Grigg | Music |
Chris Miller | Producer |
Garrett Price | Producer |
Samantha Ryan | Producer |
Igot Krinitskiy | Q.A Assistant Supervisor |
Tim Harrison | Q.A co-lead |
Chris Wilson | Q.A lead |
Don Sexton | Q.A Supervisor |
Jon Gramlich | QA lead |
Jonathan Stein | QA Lead |
Andrew Megowan | Senior Game Engineer |
Brian Pamintuan | Sound Designer |
Cassano Thruston | Sound Designer |