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Name | Function |
---|---|
James Brandstetter | Additional Programming |
Tim Nign | Art Director |
Michael Gates | Artist |
Eugene Jarvis | Artist |
Mike Tamura | Artist |
Dan Wong | Artist |
Carlos Rodriguez | Assistant Producer |
Robert Dixon | Backgrounds |
Mike Tamura | Backgrounds |
Dan Wong | Backgrounds |
Naoki Takishita | Boss AI |
Hideyuki Mitani | Camera Design |
Hideyuki Mitani | Character Animation |
Naohiko Morimoto | Character Animation |
Ken Taniguchi | Character Animation / HUD / Facial Animation |
Eugene Jarvis | Character Design |
Mike Tamura | Character Design |
Dan Wong | Character Design |
John Kuwaye | Chief of Programming |
Tim Nign | Cinematics |
Atsuhiro Hayakawa | Data Coordination |
Masashi Koyanagi | Enemy & Boss AI |
Paul Guirao | Enemy AI |
Kyle Mannerberg | Enemy AI |
Shigeru Yokoyama | Executive Producer |
Gina Brandstetter | Game Story And Script / Artist / Backgrounds |
Mike Chung | Game Story And Script / Lead Artist / Backgrounds |
Shigenori Kanai | Lead Cinematic Artist |
Yoshinori Wagatsuma | Lead In-Game Artist / Level Art |
Naoki Takishita | Lead Programmer |
Naoko Asano | Level Art |
Taiyo Tazawa | Level Art |
Tommy Tallarico | Music & Sound Effects |
Masanori Kato | Producer |
Yasuhiro Noguchi | Producer |
Brian Schorr | Producer |
John Brandstetter | Producer / Game Story And Script / Designer |
Hidefumi Aoki | Programmer |
Yoshiaki Hirai | Programmer |
Masatoshi Kobayashi | Programmer |
Naoto Kumagai | Programmer |
Yokusu Nishitsunoi | Programmer |
Kenji Saito | Programmer |
Hironori Sata | Programmer |
Tomoaki Toma | Programmer |
Hitoshi Ueda | Programmer |
Takefumi Hyodo | Project Manager |
Koji Nakagawa | Sound Coordination |
Manabu Akita | Special Effects Art |
Shoichi Shimizu | Special Effects Art |
Marumi Morinuma | Special Effects Art / Title Screen Art / HUD / Facial Animation |
Ryo Koizumi | Title Screen Art |