To take advantage of the features for managing your video game collection, you must create an account on the site. Completely free, and usable on mobile, as well as with the new barcode scanning system!
Name | Function |
---|---|
Erin Cornelius | Additional Design |
Matthew Crump | Additional Design |
Marshal Gause | Additional Design |
Matt Green | Additional Design |
Peter Ong | Additional Design |
Paul Robinson | Additional Design |
Jools Watsham | Additional Design |
James Dobson | Additional Programming |
Jason Hughes | Additional Programming |
Scott M. Johnson | Additional Programming |
Charles Normann | Additional Programming |
Scott Osborn | Additional Programming |
Peyton Duncan | Art Director |
Ben Bonner | Artist |
Brian Hagan | Artist |
David Harris | Artist |
Brennan Hornburg | Artist |
Marc Mackin | Artist |
Erik McKenney | Artist |
Ray Pena | Artist |
Curtis Ratica | Artist |
Joy Reis | Artist |
David Salaiz | Artist |
Timothy Samuels | Artist |
Jasmine Sarmiento | Artist |
Robert Wilshire | Artist |
Tom Green | Assistant Art Director |
Scott Brocker | Assistant Art Lead |
Rex Dickson | Assistant Lead Design |
Jason Gawronek | Assistant Lead Programmer |
Randy Buck | Audio Director |
David Dienstbier | Creative Director |
Stephen Dupree | Designer |
Tom Gerber | Designer |
Mike Huey | Designer |
Andy Schwalenberg | Designer |
Jim Strong | Designer |
David Crummack | Director of PD |
Richard Cowie | Engine and Tools Programming |
Tim Flier | Engine and Tools Programming |
Jonathan Garrett | Engine and Tools Programming |
Dan Higdon | Engine and Tools Programming |
Neil Hill | Engine and Tools Programming |
Paul Masters | Engine and Tools Programming |
Jon Mayfield | Engine and Tools Programming |
Kris Pelley | Engine and Tools Programming |
Mark Randell | Engine and Tools Programming |
Darrin Stewart | Engine and Tools Programming |
Frank Lafuente | Engine Programmer |
David Levy | Lead Artist |
Neill Glancy | Lead Designer |
David Smith | Lead Programmer |
Andrew Brock | Lead Sound Design |
Jeffrey Gibson | Motion Capture Stunt Director |
Steve Pope | Motion Capture Stuntman |
Berenger Fish | Multiplayer Lead Design |
Nelson Everhart | Music |
Jeffrey Bloom | Programming |
James Cowlishaw | Programming |
Brandon Gamblin | Programming |
Matthew Kyle | Programming |
Jeff Posey | Programming |
AJ Fuller | Project Schedule |
Jennifer Furguson | Sound Design |
Nigel Cook | Studio GM |
Carl Wade | Technical Director |
Neil Hill | Tools Lead Programmer |